Harrierfalcon’s z80 Programmer
My games, code snippets, etc.

xPegz

Yeah.  Uh huh.  Another Pegz game.  But this time powered by xLIB (hence, xPegz).  xPegz is not the official name, but just so you can easily differentiate between this and my earlier Pegs clone.

This one is powered by xLIB, empowered by CELTIC2, and utilizes VARSTAT.  xLIB…well duh.  CELTIC2 to store to a user defined list, and VARSTAT to prevent ERR:UNDEFINED, ERR:ARCHIVED, and ERR:INVALID DIM.

I just finished the level editor, I just have to write the engine along with some more graphics and we’re all set!  I’ve got scrolling backgrounds for menus, an extremely optimized custom input routine, and all the nice little gimmicks that make a good game an excellent game.

Due to it’s size and incredible amount of subroutines, this will probably end up as an Application.  I haven’t even started the engine, and it’s up to over 10,000 bytes.  Yeesh!  I’ll have to keep the engine small….

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