Harrierfalcon’s z80 Programmer
My games, code snippets, etc.

Archive for January, 2007

Deadline bumped!

January 31, 2007

The contest deadline has been bumped to January 31st. This is because of many people needing another day, me included .
Making progress with my Pegz levels. They seem challenging enough… it seems to me the most seemingly-simple levels make the most challenging ones

Decimal to Binary!

January 25, 2007

Yes, in one line you can convert any size decimal to binary.
seq(int(2fPart(N/2^Z)),Z,B,1,-1t
N is the number to be converted, while B is the number of bits.

Pegz nearing completion…be ready on January 31st!

January 22, 2007

Yes, that’s right. January 31st is the deadline for my contest, and thus, Pegz. I have ported all the Flash levels, the engine is done, the level editor is perfect, so all that’s left is to include my own levels! Be prepared for 15 levels of uber-easy Pegz on January 31st! [...]

Gimping….what fun!

January 19, 2007

OK, I just recently figured out how to use GIMP properly, and as such have made my own Avy and Userbar!  They look sweet…what do you think?
Avy:

UserBar:

Pegs, ported to Basic!

January 19, 2007

Yes, that’s right. I’m porting the famous PuzzPack Pegs to Basic! Already I have created a level editor, which will allow the user to make his/her own custom levels. I have accomplished the engine before (so I know it is feasible), but I am rewriting it from scratch. To make your [...]

This is interesting…

January 15, 2007

Most of the time I lose something, I get mad, or I find it. This time, I’m not either. I lost the little rubber grip thing (lower left, if you position it so you can read “Texas Instruments”) on my 84+SE. Normally I would feel devastated sad at the loss of something [...]

A Basic Contest!

January 13, 2007

I, in cooperation with IAmACalculator, am organizing a little Basic contest.
The rules are cited here:
http://www.unitedti.org/index.php?act=ST&f=4&t=6229&st=0

A small math prog…

January 13, 2007

Here’s a small program that will find all whole factors of a number. The bigger the number, the longer it takes, though…
:ClrHome
:Repeat Z and Z≤999 not(fPart(Z
:Input “Number? “,Z
:End
:ClrHome
:Output(8,1,”Calculating…
elVar L1Z→dim(L1
elVar L2Ans→dim(L2
:For(θ,1,Z
:Z/θ
:If not(fPart(Ans
:Then
:Ans→L1(θ
:θ→L2(θ
:End
:End
:If not(max(L1
:Then
:ClrHome
isp “It’s prime!
:Stop
:End
:Output(1,1,Z
:Output(2,1,”divided by
:Output(4,1,”is
:For(θ,1,Z
:”
:Output(3,1,Ans
:Output(5,1,Ans
:Output(8,1,”Calculating
:If L2(θ
:Then
:Output(3,1,L2(θ
:Output(5,1,L1(θ
:Output(8,1,”Press Enter
ause
:End
:End
:ClrHome
elVar L1DelVar L2Output(1,1,”
Obviously there are some optimizations, but [...]

Intro!

January 11, 2007

This is my blog. Duh. This is where I will discuss my current projects, hand out routines or code snippets, or any other ideas I have.
First, I must thank DarkerLine for “showing” (I just saw it in his sig) me WordPress.  It’s much more managable than Blogger.com.
When you leave comments, it’s preferred you [...]